The Death Korps of Krieg are siege specialists who hold a fanatical loyalty to The Emperor within their cult of sacrifice. Unflinching and loyal to the last, the Death Korps will hold the line through brutal trench warfare in environments that would be deadly to other Astra Militarium forces.
Today the second wave of Death Korps kits go up for pre order for Warhammer 40,000, and in this post we’ll be checking them out, seeing how they go together and painting them up! In this wave we have the Heavy Weapons Squad and the Command Squad, which are arriving alongside the kits first featured in the Astra Militarum Army Set we recently reviewed!
Massive thanks to Games Workshop for sending us free early review kits to check out on the site, if you would like to support the site then why not order your 40K Astra Militarum goodies through our affiliate Element Games and save yourself some money too?
We’ve also filmed a full unboxing and below which you can see just below or over on YouTube
So let’s dive into the new kits and see what goodies are coming to Astra Militarum armies!
Death Korps of Krieg Wave 2 Unboxing and Review
It wasn’t too long ago that the Death Korps range was entirely resin, expensive kits that take a little more time to prepare than a standard plastic kit. But with the Octarius box we got resin infantry, and then with the recent Army Set we’ve got a load more kits coming into the plastic range. This new wave of models, up for pre order today, completes the most recent wave of models for Krieg, and with it now gives you the possibility to run an entirely Death Korps army.
Rather than just take existing resin kits and port them over to plastic however, Games Workshop have done something a little bit different and take the concept but tweak them to make something new.
Let’s start with the Heavy Weapon Teams. We’ve currently got them for Cadians and Catachans, but the Krieg take a slightly different approach with an observer on a single base, and then 3 single gunners each armed with a Heavy Flamer, Heavy Stubber or Lascannon.
The kit has options for all 3, so there’s probably scope here for either making the main gun swappable, or salvaging the left over guns to kitbash more platforms. Some of the builds are quire different to each other however, the flamers for example having tanks on the back of the crew and piping leading to the weapon, making these a little trickier to swap. Personally, I’m going to pick up a couple of kits and just build all the options to save faffing around with magnets.
I opted for the flamers myself, as I feel these fit the Trench Warfare vibe quite well, with these gunners slinging flames of promethium to cover their brothers in the trenches. As with most recent kits they went together really well, with decent clear instructions talking you through the construction.
A Death Korps army to me is all about heavy weapons and artillery, and there’s something that makes these kits really suit bases with lots of mud and dirt – I’ve based these in the same scheme as my wider Krieg army, using polyfiller to build up the texture before adding some sand, priming it back and them painting Charadon Granite, adding Agrax Gloss while still wet, and then adding some Gloss Varnish in areas where it’ll be a little wetter. Once dry I then use weathering powder to represent the dried mud on the weapons and crew. It doesn’t take too long to do, but gives them a really gritty feel.
The other new kit in this wave is the Death Korps Command Squad. We’ve had a few command squads for the Krieg before, but both of these have been in Forge World resin. This new kit is in plastic and comes with a fully sculpted banner. It mixes up the squad a little having a Quartermaster and a Lord Commissar in it, so those with older resin kits might have to mix and match models out of your collection to make a legal squad
The models are stunning, and personally I think they are much more dynamic than the resin ones. Yes, those old sculpts are classics, but the plastic standard bearer here is fantastic, and no need to mess around with rods to fix it.
The Lord Commissar looks suitably imposing and comes with a load of different options too for if you want to run multiple squads (Spoilers, you will to maximise your orders). Likewise the special weapon has the options for if you want to switch this up, but I find the Melta is my go to with command squads.
One of my favourite parts of the kit however is the token that is used to represent the extra command once per game. This is a pair of servo skulls who look to be logging the salvaged gear that the quartermaster has recovered from the dead, whats really cool with this is that the sign behind them fits the minefield warning sign on the transfer sheet – something I’ve wanted to see for ages! It’s a shame we don’t have a minefield terrain piece with signs like this to make use of all the other ones on the transfer sheet!
I thoroughly enjoyed painting up both of these kits, and they bring my Death Korps of Krieg army close to 3000 points now – as ever there’s always cool stuff I’d like to add (there’s always room for more artillery) and if you’ve been looking to start a Death Korps army, now is a better time than ever with the expanded plastic range! I really hope we get some more kits next edition!
These new kits are up for pre order today and are released on Saturday 22nd February
Games Workshop provided Sprues and Brews with free copies for review purposes.






























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