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Kill Team: Typhon

Whenever the Great Gun of Volkus fires, its shockwaves rock the foundation of the Hive City Fissilicus. In the wake of its latest great report, alien growths are unearthed and in response Tech-Priests are sent to investigate with Battleclades of cyborg servants as protection. Doing so wakes up broods of vicious Raveners, and battle ensues in an environment warped by Tyranid growths.
Kill Team: Typhon contains two new kill teams. The Battleclades are a group of eight Servitors outfitted for combat and exploration, led by a Servitor Underseer who relays messages to the rest of the crew, as directed by the more learned Technoarcheologist. Raveners are a brood of aggressive bioforms that can tunnel through terrain to ambush their foes, and their kill team comprises four specialised Raveners led by a Prime.


The box also contains a set of 15 Tyranid Infestation terrain pieces and 10 Hormagaunts with a Ripper Swarm. These are designed for use with the Typhon mission pack, which is included in the Typhon dossier. This 80-page book contains all the background lore and rules for the new Kill Teams, six missions for the Joint Ops mission pack, and six missions for the Adversary Ops mission pack, which also features rules for non-player operatives to interfere with both kill teams. There are also tokens and datacards, a deck of cards for the new missions, and an Adeptus Mechanicus transfer sheet containing 320 decals. This set is available while stocks last.
Kill Team: Sanctifiers and Datacards


A procession of incensed zealots willing to lay down their lives for their faith, the Sanctifiers wield their belief as both shield and weapon. This set contains a Sanctifier Confessor, a Sanctifier Cherub, and nine Sanctifiers who can be built as a coterie of curious operatives including the Conflagrator, Death Cult Assassin, Miraculist, Preacher, and Missionaries. You also get a set of unique tokens for use in games of Kill Team, and there’s a deck of 37 datacards, sold separately, comprising faction rules and equipment, unique ploys, operative profiles, and other helpful information. The datacards are available while stocks last.
Kill Team: Goremongers and Datacards


Khornate cultists who develop an unhealthy obsession with the loping forms of Bloodletters seek to emulate them by cutting off their legs and replacing them with cybernetic digitigrade replacements, helping them close the gap to slaughter their foes even faster. This set contains a Goremonger Blood Herald and seven followers, who can be built as Goremonger Aspirants or a selection of savage operatives like the Impaler, Bloodtaker, Skullclaimer and Inciter.
You also get a set of unique tokens for use in games of Kill Team, and there’s a deck of 40 datacards, sold separately, comprising faction rules and equipment, unique ploys, operative profiles, and other helpful information. The datacards are available while stocks last.

Tarantula Sentry Guns

The Tarantula is a versatile weapons platform utilised by the Space Marine Legions during the Great Crusade, and well into the internecine conflict of the Horus Heresy. Deployed most often as defensive measures, they can be equipped with all manner of weapons, and come in two variants. The Tarantula Sentry guns box contains two platforms with a choice of twin-linked weapons – heavy bolters, lascannons, melta array, or volkite culverins.
Tarantula Missile Battery

Indirect fragmentation ordnance and surface to air missiles are the primary payload of the Tarantula Missile Battery, a weapons platform designed to help supplement the Space Marines Legions’ ability to deal with massed infantry and aircraft. This box comes with two platforms, which can be equipped with either anti-aircraft Hyperios missile launchers, or two Orias frag missiles – which are designed to shred infantry.
Rapier Quad Heavy Bolters and Graviton Cannon Battery

For a more proactive approach to heavy weapons use, the Space Marine Legions utilise Rapiers – semi-automated tracked weapons that contain their own targeting systems and power generators. They are designed to carry weapons too bulky for even the Space Marines to use. The Rapier Quad Heavy Bolters and Graviton Battery builds two rapiers with your choice of anti-infantry or powerful graviton weapons, a set of four gunner crew, and a Legion Infantry transfer sheet containing 293 transfers.
Rapier Laser Destroyer and Quad Launcher Battery

While all manner of weapons can be mounted on the Rapier, perhaps the most common configurations are the laser destroyer arrays, which present a powerful anti-armour option, and the infamous “thudd gun” quad launcher – which allows the Legions to conduct effective sieges, or lay down heavy suppressive fire. The Rapier Laser Destroyer and Quad Launcher Battery box contains two Rapiers with your choice of weapons, a set of four gunner crew, and a Legion Infantry transfer sheet containing 293 transfers.

Beastmen Brayherds Made to Order



More classic miniatures from the bygone days of the Beastmen Brayherds return for a special Made to Order release, available only for a limited time. They are:
- A metal Wargor Battle Standard Bearer, carrying a huge and detailed standard
- A set of two metal Bray-Shamans
- A set of two metal Beastmen Chieftains, one armed with a great weapon and one with two hand weapons
All of these miniatures are supplied with both 25mm and 30mm square slotta bases, as their unit profiles allow them to be assembled with either, to fit in different Beastmen Brayherds regiments






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