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Warhammer 40,000 10th Edition Revealed – Everything We Know So Far! The Lion Returns, Horus Heresy Campaign Book, Seraphon, 40k Beastmen – Adepticon Preview

We’ve just watched the Warhammer Live Preview at Adepticon 2023, and Games Workshop have blown the doors off with some amazing reveals! You can watch this back over on Warhammer Community, but here’s the big reveals right here! let’s kick off with the big one though, the new edition of Warhammer 40k!

Warhammer 40,000 10th Edition

So now we get to the big one – the one we have all been expecting since the start of the Arks of Omen series, the brand new 10th edition of Warhammer 40k! First, let’s take a look at the awesome launch trailer

Wow! It looks like the Imperium is in trouble and a new 4th Tyranic war has kicked off! There’s lots of things in the trailer that look like they may be new models – from the giant floating psychic creatures leading the Tyranid assault, to a new Screamer Killer and what might be a Shrike – we also see flamer infantry and new upscaled Terminators. Thankfully, Games Workshop didn’t leave us hanging

Terminators are back and bigger than ever! Now before we go any further these are not “First Born” Terminators, rather the unit now stands bigger than a Primaris Marine and from a lore point of view both first born and Primaris Marines can man these suits!

This is perhaps a pointer to the line between both old and new marines becoming more blurred in the new rules – perhaps we can finally carry all marines in Land Raiders again!

We also saw a new updated Termagant

Again, rather than reinventing the wheel, these are a refinement and update of the classic Termagant now with much more detail than the previous kit

Presumably both of these units will be in the new Warhammer 40k 10th Edition Launch Box

So what about the new edition from a rules point of view? Here’s the 40k studio talking about it!

Here is everything new know so far about the new 10th Edition of Warhammer 40k including any rules changes talked about on the stream

So it seems that the game as a whole has been simplified, with a lot of the bloat from the game removed. One example given was that each army now only has 6 Stratagems in edition to a selection of core Strats in the core rules. If you pick a subfaction of an army you replace the 6 army strats with the 6 sub faction strats. No longer so you have to remember pages and pages of strats.

They also mentioned that command points are heavily reduced from the current edition – it shouldnt be that a player can use a combo of different strats turn one that can affect the game, and this has now gone in the new edition.

Morale has also changed – when you fail a morale check you no longer lose any models, instead your unit doesnt perform as well on the battlefield – maybe they can’t be affected by auras any more, or maybe they don’t fight as well. This will make failing these checks more important and lead to things such as focusing fire on a unit to make them suffer the effects of shell shock!

Objective Control (OC) is a new stat in the game that represents how good a unit is at holding an objective – this will mean that you will want to take dedicated units for holding objectives, as they will probably be better at it than your pure combat units!

Reactive rules are also mentioned – you can see one example above in the Termagant profile where they get to make a move if an enemy unit gets within 9″

Reactions are a brilliant part of The Horus Heresy, and it’s great to see them included here. It was mentioned that all rules like this will be printed on the Datasheet to make playing the game as easy as possible.

It was also said that lethality in general has been reduced across the board. Things will be harder to kill, AP is now rare and things have higher toughness, with some tanks having toughness values of over 11! This hopefully means that a game can be played without losing all your units turn 1, leading to a more fun experience.

Games are said to be faster paced and flow a lot better, hopefully meaning that it doesnt take as long to play through a game of 40k than it does now.

There is no longer a psychic phase, but instead psychic powers are built into the profiles – So Smite for example is now a psychic ranged attack on the datasheet.

Army building has also changed – Detachments are no more. You now simply pick a hero and then a number of units to join that hero (With a limit of 3 duplicate units, or 6 of those that are the line troops of your force). This will give a load more freedom to building the army that you want, rather than being restricted by the rules.

The other big thing is that all army rules, unit profiles and datasheets are being completely changed for 10th edition. Every single codex will be retired and everything starts fresh. However, on day 1 of the game the profiles and army rules for every single thing in the game (including Forge World units) will be available for free. The core rules will be free. Army building tools will be free. Points values will be free.

This is a massive one, as it means that at launch no one will be left behind and everyone will be on the same level.

They also mention that datacards for every single army in the game will be available to buy on day 1 for those who rather have a physical tool to refer to on the battlefield.

Codexs will be released for each faction in time, however they say that these will not add complexity, simply update the profiles. It also suggests that even when Codexes come out, you will still be able to get the core rules, army rules and profiles completely free online. This is brilliant and brings 40k in line with other games that offer the ability to play using digital resources. this should also massively reduce the amount of things that need to be brought along for a game.

Crusade is mentioned as still existing, and I wonder if this will be one of the reasons to pick up Codexes as I suspect this may now make up a large page count of the book

Another new way to play has also been introduced in Combat Patrol – this simply has each player using the contents of a Combat Patrol box, with simplified “starter” rules to get people on the battlefield quickly, which should be a great way of testing out a new army or introducing new players to the hobby.

Obviously we are only scratching the surface of what is in store from the 10th Edition of Warhammer 40,000 but we will share more once we know all the details – here’s the rest of the reveals from Adepticon!

Lion El’Jonson – Primarch of the Dark Angels

Yes, it’s true! The Lion returns to Warhammer 40k with an amazing new model! I am absolutely blown away with this one and I suspect we might see a fair few of these for Golden Demon! Alongside The Lion is Arks of Omen The Lion which continues the Arks of Omen series with the Dark Angels and the Blood Angels taking the fight against the forces of Chaos (presumably also containing the new miniature for Dante!)

My favourite thing is the option of multiple heads!

Are you going to pick up a Dark Angels army? Let us know!

Warhammer The Horus Heresy: The Siege of Cthonia

Next up is the first campaign book for the new edition of Warhammer The Horus Heresy!

This contains an entire new campaign system with 5 brand new missions, and also full rules for Zone Mortalis including 5 bespoke missions for that!

Order Battletome Seraphon

This Summer we see not only a new Battletome for the Seraphon, but an army box and a load of awesome new models!

The army box contains a Slaan Starmaster, 10 Saurus Warriors, five Raptadon Chargers and five Raptadon Hunters, which looks a great way of starting a new, or expanding a previous Seraphon army!

We’re also getting updated Cold Ones in the form of Aggradons!

And we also get new plastic Kroxigor! This is a duel kit making a new build too!

Ossiarch Bonereapers and Soulblight Gravelords

It’s not just Seraphon getting new Battletomes and models – The Ossiarch Bonereapers and Soulblight Gravelords are also getting a new book each and a cool new character model

Cities of Sigmar

We also got our first look at the new models coming for the Cities of Sigmar – there are a little further away landing in the autumn, but I am very excited to put together a new army for them! I suspect this will be a bg range refresh!

We also learned that there is another new book coming in the Summer alongside Seraphon and another one in the Autumn

The only outstanding books after Seraphon and Cities of Sigmar are the Flesh Eater Courts – this means that we will be getting either an updated book for one of the existing factions (Perhaps Orruks or Stormcast) or a brand new army!


Staying in the Mortal Realms we also saw the new box for the latest season of Warhammer Underworlds

This pits a Tzeentch warband against a magic heavy Stormcast force, and this season is said to be based around magic

As with the previous set, two decks are included in the box that can be used with any warband alongside each warband’s own deck

Kill Team Gallowfall

And now we come to the final Kill Team box of this edition, Gallowfall! This pits the Leagues of Votann against the Beastmen (Making their return to the Warhammer 40,000 universe) as the Gallowdark is on a crash course into a planet – cinematic showdowns are promised!

the Squats get an upgrade frame to their existing kit (including a new jump infantry option!), while the Beastmen get a brand new kit!

What’s your favourite reveal? Be sure to let us know!


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